This review contains spoilers

I adore this game.

The progression AM2R has is virtually immaculate. As I went deeper into SR-388's underground, I found myself feeling what it might actually be like for Samus. Claustrophobic. Isolating. Far away from anything considered safe or normal.Two of my favorite regions in the game are actually the second to last and last areas because of how well they sell their atmosphere.

Music is fantastic. I enjoyed the remixes of Super tracks, though it could be fairly argued that it's a bit overused, but they serve their purposes well, and the original Metroid II didn't have much in the way of level themes (though I would also argue that Samus Returns did that very well).

The ending is what pushed this game to a 5-star for me. After defeating the Metroid Queen, you find the baby metroid, foreshadowed a little bit previously, and it hatches. And then this serene, pensive, ethereal music plays as you climb the rest of the way out of the tunnels, out onto the surface, where night has fallen, and return to your ship. It struck me so hard. It was the perfect ending for this game.

This game is peak Metroid and is an incredibly viable option to experience Metroid II, which I hope to play myself at some point.

Reviewed on Oct 21, 2023


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