I'm convinced this wouldn't have been as great as it is without all the user-made levels made in Super Mario Maker (2). Not only were there quite a lot of levels where they kinda adapted popular Mario Maker formats (One screen puzzles, music stages, etc.), giving the game way more variety, but they were also forced to come up with a clear distinguishing factor from the editor-based levels you can create in those games and the end result is really wonderous (hehe). Having these unique, specially programmed moments where you lose all grip on reality for a moment is really, really fun and adds to the huge amount of charme the game already has going for it. I was actually suprised by how much the game was able to charm me, I don't like the Mario franchise as a vibe all that much, but here it kinda worked! It's really fun, kinda cute and quite addicting!

(but honestly that secret final fucking level if I ever have to play through these last three sections again just to die at that one jump I will throw my switch out of the window, I had to put a sticker on my switch just to kinda estimate where the character was like what the actual fuck I died like 120 times. why the fuck did they make it like that it's actually just evil)

Reviewed on Oct 27, 2023


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