Finally beat every route.

I really appreciate that this Warriors game is actually putting some thought and care into the story for a change. Say what you will about how the stories ultimately play out, but I appreciate the attempt at trying to tell something with a similar level of complexity and care as the game it spun off from. The character interactions are, for the most part, just as strong, and new character interactions are very welcome. Some were ones I hoped we would get in Three Houses and never did, others were wholly unexpected, but ones I'm thankful were in the game.

The gameplay is solid, as always. I feel like it's generally on par with the other Nintendo Warriors games. The class system, in addition to the unique personal skills of each character, makes experimenting with class combinations fun, and can make two characters of the same class feel vastly different in playstyle. While there are no class playstyles in this game that I feel reach the heights of enjoyment I got from characters in some other games (Young Link and Teba come to mind), there are no classes that I absolutely despise playing as, unlike some characters in the other Nintendo Warriors games. The co-op isn't nearly as laggy as it was in Age of Calamity, which is a huge bonus.

Probably going to be poking away at this one for awhile, trying to S Rank all of the missions, but for now I'm glad to have all routes completed.

I really wish Arval wasn't in this game. Probably the worst character in modern Fire Emblem.

Reviewed on Oct 22, 2022


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