Resident Evil Revelations 2 is, oddly enough, the black sheep in the Resident Evil franchise for me. For the uninformed, Revelations 2 adapted to an episodic release which means the game was separated into 4 episodes originally digital-only. Now that the game has been fully released, there is a complete physical copy. While this is odd, it’s not the weirdest factor of the game. (The previous Revelations game was also an oddity as it was originally an exclusive to the 3DS.)

Personally, I never hear anyone talk about this entry in the great RE franchise. I hear fans give scathing words to spin-offs like Umbrella Corps and Operation Raccoon City, but I haven’t heard much on this title so I decided to check it out for myself.

As I was playing solo, I did not get the opportunity to play the game in co-op. This may change in the future as I believe this game might be meant to played with a partner. Regardless, since I am playing solo, this game reminds me of Resident Evil 0, but definitely with better execution on the partner aspect.

You play as two groups of partners. The first, Claire Redfield and Moira Burton and the second group of partners are Barry Burton and Natalia. Claire and Barry are your main characters. These two hold all the firepower and play as you would expect. However, Moira and Natalia are the support characters with their own special abilities, though very similar. Moira is “on flashlight duty” and she can find hidden items scattered throughout the levels by shining her torch on sparkly areas of the map. She can also blind enemies with said flashlight and also wields a crowbar to bonk the unsuspecting zombie. Natalia is a little different. She can see the auras of the zombies: Yellow auras means the enemy is unaware and red auras means the enemy is aware of the player’s presence. She can also see the sparkly areas meant for hidden items, but doesn’t need a flashlight to find them. Instead, she just kinda points at the items in order for them to spawn in. Lastly, she doesn’t always wield a weapon, but she can find bricks and use them via melee or throw them at enemies.

When you boil it all down, the gameplay goes as follows: You’ll use the support characters in order to find items whenever the area is clear. Whenever you’ve encountered enemies and are about to enter combat, just switch over to the main character to deal with the zombies. Overall, it’s fine, but could use a little more variety.

However, there is another mode within Revelations 2 that is crazy fun for what it is. Raid Mode has you playing as some of your favorite RE characters with fan-service costume available. In Raid Mode, you jump into missions that usually just consist of killing all enemies in the stage as fast as possible while fulfilling certain challenges. This will reward you with XP to level your characters and items you can find to appraise or sell. If you appraise them, they unlock items (guns, gun parts, etc.) that grow stronger. If you sell them, it fuels your pockets in order to buy more stuff to upgrade your characters. This mode has a very entertaining gameplay loop and I can see myself sinking more time into this mode in the future.

Writing and story-wise, it’s all fine. There’s nothing too crazy here to praise as this game does play it safe. I do think the addition of Moira Burton is fantastic and she is easily my favorite character in this game, though my boy Barry is right behind her at 2nd favorite.

This game came out 8 months before Resident Evil 6 and the combat here definitely doesn’t feel as fluid as 6 did. Honestly, this game does feel like more of a budget title than another full-fledged entry in the Resident Evil legacy, which I guess makes sense since it was an episodic game at launch.

Overall, I think this game is fun and is worth picking up since it’s relatively cheap nowadays, but I wouldn’t expect anything life changing. It’s more than likely more enjoyable in co-op, but I can’t attest to that just yet.

Reviewed on Dec 17, 2023


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