Log Status

Completed

Playing

Backlog

Wishlist

Rating

Time Played

--

Days in Journal

1 day

Last played

February 23, 2020

Platforms Played

DISPLAY


Interesting idea and mechanics absolutely marred by execution. The fighting mechanics themselves are fine I guess, probably more so with friends but the single player campaign is a massive slog. It's the same type of fights over and over and over again and there's no variation anywhere to be seen. No interesting challenges with different stipulations, no boss fights except for one, just the same 3 round fights on loop. What's worse is that the AI is so immensely frustrating that you basically have to cheese them by using a special move they're unable to block over and over again and then switching to another that they cannot block, because otherwise fighting them normally reveals they just block everything thrown your way. This was practically the only way to kill anything in the campaign mode, and the Emerl customization is kinda cool but could've been fleshed out way more.