I had heard that this game could present a lot of jankiness. It's true, this game's particular feel and physics are more prominent than 64's, but I think it's the same aim this previous game has: making difficult for the player to have an absolute control over the avatar, Mario. The main goal is to create accidents as interesting as victories, and as far as I've seen, it really works. For me at least.
I just found fascinating how one shine could lend to soo many different outcomes.

Reviewed on Jan 17, 2021


Comments