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Xator_Nova wants
Bandle
6 hrs ago
Legolas_Katarn
reviewed
Night At the Gates of Hell
A PSX/CRT visual styled action horror game with tropes and scenes inspired from Italian zombie films from people like Lucio Fulci and Bruno Mattei.
The portals to hell have been opened and you have seven chapters set in various locations to play through as your main character and a group of mostly weirdos and a terrifying maybe child try to survive. You are armed with a revolver and shotgun that you load and aim slowly, can't aim while moving, and need to land hotshots to kill your enemies, whose heads might not always be in the normal place anymore. Knives can be found and act as a defensive item when you are grabbed by an enemy. The combat is slow and weighty and works and feels good enough in a game with this atmosphere. To interact with or pick up objects or open locked doors you need to unequip your weapon, but open doors can often be nudged up as you move into them.
There are some strong creepy moments, though they often don't lead to much when you might have been thinking you were going to get into a situation that might change up the mechanics in an interesting way. Good sound design and some nice haunting visuals in the quiet moments.
Each of the seven chapters is set in a different area and has their own style and feel to them, some better than others from an atmosphere or combat perspective. Its a short entertaining time. Finishing the game unlocks the more comedic focused Booty Creek Cheek Freak episode and a quick and fairly dull oriented episode that opens with a few elements similar to Call of Duty's zombie game mode.
Screenshots: https://twitter.com/Legolas_Katarn/status/1786992271877079122
The portals to hell have been opened and you have seven chapters set in various locations to play through as your main character and a group of mostly weirdos and a terrifying maybe child try to survive. You are armed with a revolver and shotgun that you load and aim slowly, can't aim while moving, and need to land hotshots to kill your enemies, whose heads might not always be in the normal place anymore. Knives can be found and act as a defensive item when you are grabbed by an enemy. The combat is slow and weighty and works and feels good enough in a game with this atmosphere. To interact with or pick up objects or open locked doors you need to unequip your weapon, but open doors can often be nudged up as you move into them.
There are some strong creepy moments, though they often don't lead to much when you might have been thinking you were going to get into a situation that might change up the mechanics in an interesting way. Good sound design and some nice haunting visuals in the quiet moments.
Each of the seven chapters is set in a different area and has their own style and feel to them, some better than others from an atmosphere or combat perspective. Its a short entertaining time. Finishing the game unlocks the more comedic focused Booty Creek Cheek Freak episode and a quick and fairly dull oriented episode that opens with a few elements similar to Call of Duty's zombie game mode.
Screenshots: https://twitter.com/Legolas_Katarn/status/1786992271877079122
7 hrs ago
ScarlightOmega
finished
California Speed
10 hrs ago
Legolas_Katarn
completed
Night At the Gates of Hell
11 hrs ago
11 hrs ago
11 hrs ago
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maradona
completed
Zool
Just playtested the upcoming mobile version of Zool, and its amazing how no matter how much you stretch or retract the resolution, you still can't see anything up ahead.
11 hrs ago
12 hrs ago
maradona wants
Kamen Rider Kuuga
12 hrs ago
15 hrs ago
maradona
completed
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16 hrs ago
maradona
reviewed
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16 hrs ago
17 hrs ago
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