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Spec Ops: The Line 2012
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Majestic, in the sense it's a seemingly whatever third-person bypassing the market only to trojan-horse a shellshock simulator. I would've given anything to have this game surprise me before having to hear about it online, but it's structural choice-making, seemingly mechanical gunplay for TPS cliches and sheer amounts of phantasmagoric curveballs of existential dread still felt amazing to devour. Terrifically rockstar, i wish we could see more of these hard-hitting type of videogame boldness.