Not so much an "emotion experience" as it is a game that effectively facilitates players creating their own through their interactions with the environment and other players.

For example, I came across another player pretty early on, and we decided to stick together. We helped each other find our way through each set of obstacles until we reached the snowy mountain. We stayed close to each other, pushing through the wind and climbing up the cliffs. At one point, they fell from one of the cliffs, far enough that the trip back would take a considerable amount of time. I stood there for a solid minute, debating with myself on whether I should go on without them. I eventually climbed back down to accompany them. Later, they fell from a different cliff, completely out of sight this time. I stood there for about five minutes calling out to them. The snow storm was so dense and loud that I'm not sure I would have been able to tell if they were coming back. Eventually, I had to move on without them. Reaching the top of the mountain was bittersweet.

Reviewed on Jun 04, 2021


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