This review contains spoilers

I have much to say about this game. This game is better than Breath of the Wild in a few aspects but not better in others. Let me elaborate.

Because of the game not being linear, it leads to very repetitive cutscenes and a story that needs to be put together. It's incredibly messy and it makes me miss linear Zelda games dearly. Finishing a temple wasn't so satisfying because everytime you would be hit with "The Demon King? The Secret Strone?" and that was awful. Also the game let me do the Spirit Temple before I even finished the four others and that made my story even more messy because once I got to Purah and the sages they were like shocked I already found Mineru but I was also shocked myself LMAO I didn't know I was doing a temple until I was hit with the construct. Also being able to find the master sword and all before doing others things. I don't know. It stinks.

I dislike this messy, non-linear type of story. But if we ignore that stuff and put the story together is was pretty nice and touching, especially the ending and having Ganondorf back was awesome. I love actual villains (Ganondorf, Ghirahim, Twinrova, Demise...) in Zelda and it was lacking in Breath of The Wild.

I have to say, what was better than BOTW was the temples. Thank god they finally had different designs. Although I was disappointed by the Water Temple so much. I didn't enjoy the fact it was in the sky. When I went underwater to activate the waterfall, I thought THAT was the temple and it got me excited but when I found out it wasn't and did the Water temple I wanted to cry. It was horrible. Thankfully all the other temples were much better and also bosses, even the Water temple boss was terrible. I also hated the Spirit Temple boss. But yeah overall puzzles were fine, it's just that it was kinda boring all the dungeons were about activating or finding mechanisms. Again, it made me miss classic Zelda temples.
Overall, they were fun though, my favorite being the Lightning Temple I think. Although the Wind Temple music and boss were the best. I was also happily surprised by having Gohma as a boss for the Fire Temple and it was also a fun boss!

The Ganondorf boss was awesome too! It actually made me feel like I was playing a Zelda game. I loved it. i was so glad Ganondorf was finally back after so long. The music being a reminder of older games too was fantastic.

Exploration is pretty much the same as BOTW. Kinda repetitive but also a little more annoying because of all the mechanisms, especially in the sky. There are places I don't even know how to reach. Also the depths are scary and kinda boring. (I hate places in complete dark and having to walk, not even knowing where I'm going). Also, the exploration feels kinda heavy and messy.,but still fun, especially if you have adhd and you're insanely curious (this is how I found the Spirit Temple)

The characters are pretty cool, although I was annoyed when I first saw Yunobo and I was like "WHAT DID THEY DO TO HIM" but yeah turns out it was fine I guess. They still shouldn't have put that in there idk what Nintendo was cooking but it was not it. Riju is awesome, Sidon also, Tulin is a gigachad. I also loved the new characters a lot, especially Rauru and Sonia (they are so cute) Mineru was cool too.

The music is amazing, but that is not surprising coming from a Zelda game.

Anyway. I might have said a lot of bad things about the game in this review but it's still a very solid game and I do like being able to create anything and commit war crimes. It's very fun, but I will definitely be playing more casually from now on to try to 100% it (I have to 100% every Zelda game I cannot hold myself back).

ps: we don't talk about the gloom hands

Reviewed on Jun 27, 2023


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