I've played a few Metroidvanias before, but it's taken me up until now to play an actual Metroid game with Prime Remastered.

Starting with what I liked, the visuals are amazing for a game that was released over 20 years ago, it honestly made the exploration more enjoyable. The music also compliments the atmosphere, I find my myself humming some of the songs in the game when I'm away from it. The remaster also supports multiple control styles, so whether you want to use conventional dual sticks, motion controls like the Wii version, a mix of both, or the classic Gamecube layout, there's a playstyle for whatever suits your prefrences. Lastly, there are unlockables that showcase behind the scenes concept art, music and character models, and I'm a sucker for those types of rewards. Now to get into the things I didn't like.

Given this is the first 3D Metroid game, there are going to be some growing pains with the transition. First off, the backtracking felt like a slog, especially when searching for the Chozo artifacts I just used a guide on YouTube. Bosses drag on by being huge bullet sponges, it makes sense why there are only a few. Overall though, Metroid Prime Remastered is the definitive way to revisit this Gamecube classic and I hope that we see remasters for 2 and 3 in the future, especially with the care and attention that was given to this one.

Reviewed on Feb 05, 2024


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