I really really enjoy S3&K level design, it's incredibly good just in terms of level density and smart use of building up momentum and utilizing downtime. The 2D Sonic games really find their rhythm here, ironing out the issues like enemies within the pathway that you have to outright memorize to not take hits and making sure the downtime where you're not speeding through is effective.

The speedruns of the game elegantly show how strong the levels get, and the exploration element to find the chaos emeralds is pretty fun this time around too. The minigame to get it itself is still ok at best but at this point I've come to expect it. The bosses this time around are also pretty strong, and not much needs to be said on the game's excellent soundtrack.

It's great, everything from Mushroom Hill to IceCap to Sky Sanctuary is strong and consistent. Sure, you do have a couple stinker levels and the platforming in of itself doesn't get to anywhere where I'd call it amazing, but I definitely enjoyed my time through the whole thing.

Reviewed on Apr 19, 2020


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