Magnifico, Un juego con demasiado discurso etereo. Te puedo dicir, es ganado.

I adore this game's setting. the setting and aesthetic is touted as steampunk and largely is; much as you'll come to see in the opening hours and especially as you move through the main story, is moreso something like magi-punk. The heavy industrialization of the world does three things for me
1. looks very freaking cool !
2. Does a good job at selling in conjunction with the opening crawl-the lurking corruption and evil that's risen alongside the world itself
3. (the less giddy version of my first notation) The tech and landscapes make for some truly great designs and vista's. This doesn't just apply to static things like the buildings and such. One of my favorite moments in the game is approaching a wide and large-scale city.

The combat is not why I play final fantasy but it's something I greatly enjoy often, and it is no different here. Every character has their own unique ability or skills but everyone can be anything, Yes just like FF7 with Materia and FF5 (differing ranges of freedom and efficacy as well as systems obviously to note) You can give several people roles that the game initially does not have them fill or that you'd intend them to, and that customizability is great here again. To utilize the full range of combat, you need to make full use of keeping people in the desired rows, having the correct items and relics (accessories that give certain buffs or effects), as well as in general smartly use magic. It's all mostly stuff I've seen before and it's not exactly the most complex system of combat ever, but it feels perfect honestly and the progression and variety especially if you make use of your cast of 14 party member's, is great and keeps it fun enough to get just through that 30-45 hour runtime.

Characters are mostly strong writing-wise. Some standouts, Some duds though non-offensive. The majority of the cast has some level of charm and I think just about everyone has a favorite or set of favs. The way they play off of each other is very fun (one scene sectioned into a montage in particular does this amazingly well) and the idea of all these people being apart of a rebellious world saving group with a common goal or.. just temporarily teaming up seems believable. All the characters experience some form of loss or undergo hardship and learn something about themselves and seeing them prevail and unite after witnessing some of their lowest points is sweet. Doing side content (more prominent in the second half) gives some additional characterization to the party which I also greatly enjoyed for the most part. A flaw many people bring when discussing this game and when comparing it to other final fantasy games is the frequent splitting and significant character-party juxtaposition.A side-effect is you may miss out on specific events and dialogue may be generalized at points because of the differing parties people may have. It's a fair point but It doesn't matter too much to me. The freedom to use whoever I want however I want almost whenever I want is too great a pull for me. Having the correct member for whichever unique moment also rewards the player for picking them to travel, it's more unique for me and also could add to replay value.

Final Fantasy 6's story may not stand out today but to my knowledge, a story in the same vein with similar twists had't been done in the gaming sphere (at least not popularly). Even if this weren't to hold true. The unexpectedness of the game's main subversion when it comes and how it comes still holds well enough today, To me it was a little bit predictable but who knows how much of that was just the discourse surrounding it and the theories I was concocting en route to see just what was going to transpire.


Uematsu's score for this game may just be the strongest of all the final fantasy I have played until this point: 5, 7, 9, 10, 16, and now 6 . The wild-westy zing of terra's theme or the music for the first town and how foreboding it is or looking at the unique pieces for the different towns, it's all very good.

I've said much good about the game but little bad and that's mainly because there wasn't much I displeased. The combat is fun, The world is fun to explore. The game was well-paced, poor dungeons were little, the story was soulful and well-meaning, the characters save for a few were well-written and fit their roles within the narrative well and the music makes me merry.Talking about the antagonists would go into spoiler territory but they were pretty good too.


> The ending is good
> I finished in roughly 35 hours doing most of the content
> I love this game and would put it second to final fantasy 10 in my ff's list. 10 I would say has more blemishes but the two main characters of that story and their relationship as well as the thematics of that story hit me much more and as much as I love the world in VI, X's Spira is gorgeous and dream-like in a way I've rarely seen. One of my favorite settings ever.

Reviewed on Dec 13, 2023


Comments