Presentationally exquisite in ways that I can only assume influenced just about every AAA game I can think of, at least in small ways. Exploring the island and finding new items to mess around with, and using those same items to push deeper into the maze of ruins under the island was consistently enjoyable. Something about the way this game is structured makes it feel so much bigger than it actually is, there’s a real sense of being in a gigantic labyrinthine world when in reality it’s like, a handful of small maps interconnected in clever ways. It seems crazy to me that this came out a year before Ocarina of Time, because there’s so many things it does that seem to be in conversation with that game, but it’s definitely just a case of multiple discovery.

Reviewed on Jan 04, 2024


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