Ok so I liked the Rush Adapter upgrades, felt like a natural progression from the Rush abilities. I also liked the more branching paths to the stages.
It's far from bad but everything else felt like a downgrade compared to MM5 tbh. Four of the Robot Masters having "fake" boss fights is stupid. The color pallet changing when you reenter those 4 is neat, but there's no real point to even if you did fight the "fake" boss since you can still progress the story. Sure fighting the "real" bosses unlocks Beat but he's not really as useful as he was before. I would have preferred hidden collectables in each stages like last game (and what they did with the Energy Balancer here) and give more of a reason to revisit stages. Other then the branching paths the stages themselves, while not bad, weren't as fun to go through as MM5 with some of its unique gimmicks.

Reviewed on Jul 24, 2023


Comments