It's fantastic but too hard and mostly for things that require insane routing of not just level layouts, but unpredictable physics-based environmental hazards - which is still 100% more learnable than the average gradius game because you RESPAWN WITH OPTIONS INTACT but still makes this a mind-numbing and cruel torture once you get to the back half of the levels. Treasure outdid their Konami associates but I'm starting to think their panache for genre-defying gimmicks is ill-fitting for the strictness that shmup design requires.

Reviewed on Feb 24, 2024


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