"IF YOU EVER COME BACK, WE'LL KILL YA"

Virgin Interactive's Aladdin 2. A much more game-ified title, utilizing unique stage gimmicks and reinterpretations of iconic scenes, replacing the outline-driven art of Aladdin for a gradient-shaded look that's more functionally appropriate while maintaining high fluidity, and much more thoughtfully designed gameplay on a moment-to-moment basis.

It's also hard. It will skin you alive and never fairly. Low HP, deceptive hitboxes, death traps, surprise hazards and punishing checkpoints are the weapons in the weekend rental war. In a twisted way, Lion King the Game does a better job of making you feel Simba's terror and panic than even the movie could. For Genesis players, Virgin's swapped away from the regrettable GEMs sound engine to Krisalis' in-house tools. The result is an outstanding re-take of the movie's score with mournful, dramatic vibrato and punchy tribal percussion. It's less 'accurate' than the SNES version's orchestral samples, but it brings a soul that accompanies and enhances Elton and Tim's tracks beautifully.

The impenetrable difficulty will always hold this game back in the cosmic scheme, but it couldn't be a more appropriate send-off to 4th gen and its bizarre, funky little quirks. A tried and true time capsule.

Reviewed on Jan 28, 2023


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