Bramble is a very pretty, very linear... action/adventure? 3D cinematic platformer? in the Little Nightmares vein, with a beautifully realized Scandinavian folk horror setting. While the strengths of Bramble's art direction, atmosphere, and varied level design were enough to keep me playing through most of its duration (less so its story, which doesn't ultimately add up to much), it unfortunately commits a lot of game design sins that lead to unnecessary frustration: readability is often lacking, making it difficult to distinguish scenery from traversable paths; fixed camera angles lead to unnecessary difficulty gauging the distance of jumps; stealth sequences are tedious; the handful of boss battles generally go on for too long and make for frustrating difficulty spikes, even with mid-battle checkpoints, given that one hit always means death (I ultimately gave up at the last boss and watched a playthrough of the rest of the game on YouTube instead); and there's just too much reliance on trial and error in general, which is exacerbated by the previous points in this list. I'd still give it a qualified recommendation for fans of cinematic platformers or very linear horror action/adventure games, but definitely play it on Game Pass or wait for a sale.

Reviewed on Oct 24, 2023


Comments