Expected a little more from this one ... The close camera doesn't really mesh well with Astros agility, the skill system is extremely unbalanced and only punishes you if you go for the wrong stats and the level design is super linear and boring.

It does have it's good points, though. I like the idea of the combat more or less revolving around filling your energy bar to constantly use special attacks. It leads to using your strongest attacks in a efficient way while forcing you to use your basic moveset as well.

I also enjoy the look of the game and most bosses were quite decent. Didn't care for some of the enemy designs, but maybe they just adapted the manga/anime. I'm not familiar with it, so I can only guess.

It's a decent time but going back and replaying the whole thing for a different ending doesn't sit right with me, which is why I quit after the first credits rolled.

Reviewed on Jan 12, 2024


Comments