A timeless game. After playing TOTK, it's so refreshing playing a more classic linear Zelda game.

The Kinstones enhance the core of the Zelda franchise, turning the entire map into a grand dungeon that encourages exploration and interactions with characters like never before. Despite characters lacking memorability, they are great and well-crafted, with some familiar faces here and there, and for this, Hyrule town has never felt so vivid. Ezlo stands out as a non-annoying, well-designed, and humorous companion, ranked as my personal third favorite in the franchise. The new races add distinction through architecture, culture, and characterization, surely the cherry on the cake.

While past Zelda games featured great items that were used in a dungeon and then forever forgotten, here, there's noticeable improvement as items remain relevant inside and outside further dungeons. However, the story, while introducing new elements and antagonists, lacks true innovation, with Vaati resembling a lesser version of Ganon. Also, The Triforce's reduced importance and decentralization of power to another object that ain't quite hold the same effect. The narrative, not as bold as A Link to the Past, still offers interesting twists.

Despite flaws like permanently missed items (raging here) and figurine collection challenges (triple rage), the game is great and timeless. Visual delight, well-designed dungeons (some better than others) contribute to its worthiness, even for those unfamiliar with the Zelda series.

Reviewed on Dec 28, 2023


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