Probably half or more rpgs start with the story of leaving you home and going in an adventure, but most of the time the relatable feeling is sabotage with the tutorial for game mechanics.

In this game there is not tutorial, no mechanics other than simple first person movement and object interactions. And most important, a simple story that includes the nostalgia, fear, resentment and wander for a world to discover. You don't see the adventure, but it doesn't matter. The name of the game is "leaving", the word is "goodbye".

Reviewed on Mar 10, 2021


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