When it comes to run-based games, I'm usually less interested in ones that are too focused on luck and grinding as elements of success. Loop Hero sidesteps this by being essentially a weird hybrid of run-based and idle game, which makes the grinding feel like the point of the game, rather than a thing meant to arbitrarily gate completion from me.

The problem is maybe that it's not a great idle game. As much as the shifting of bottleneck resources is a part of that genre, everything in LH quickly became bottlenecked by a specific resource that can only be obtained via very specific builds, and drops pretty rarely. Still pretty fun, but I'm flagging on chapter 3. Overall, a fantastic gamepass game. Exactly the sort of thing I'm glad I played but also glad I didn't pay for.

Reviewed on Feb 18, 2024


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