Disco Elysium is an amazing (narrative focussed) RPG and I'm glad I could finally play it when the final cut released.

Walking through this war destroyed town and talking to its residents so you can solve a murder is very satisfying. The narrative is one of Disco Elysium strong points, this shines through in the main story but also through all the different characters and their own story's. From a racist truckdriver to an anodic dance music group, talking to everyone and learning who they are (and sometimes help them build a club in an abandoned church...) is where Disco Elysium really shines for me and it's also where it differentiates itself from other (C)RPGs like Divinity Original Sin for example. Disco doesn't have (traditional) combat, it's running through town, investigating and talking with the occasional skill check. With the different skills and dialogue options, you can really change the type of cop you are and shape your own story.

The biggest change that comes with this final cut version is that the game is now fully voice-acted. While the written text alone is amazing, the VA adds a new level to it. And to be honest ... I don't think I would've finished the game without it.

Disco is a game about an amnesiac cop trying to solve a murder and that is exactly what I feel I did. I became the cop (a sorry cop...) and solved the murder. While solving the murder I fell in love with the characters (especially Kim, I would DIE for Kim) and its world. Together with Outer Wilds, Disco Elysium is one of my favourite gaming experiences of 2021.

Reviewed on May 27, 2022


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