Hate to sound like a "I was born in the wrong generation" type but I would kill for the opportunity to go back to 2004 and experience, along with the whole world, just what video games were truly capable of. And it speaks to this game's quality that you can feel the weight of it's legacy within every moment. Similar to Super Mario Bros., Ocarina of Time, or Doom in that the entire medium would be unquestionably different had it not been made, but unique to those games is this game's sense of artistic completion. There's not one second that seems compromised, restricted, or just a couple steps away from it's true potential. Instead, it just feels whole.

There's nothing like Snake Eater, and perhaps there'll never be anything like Snake Eater (especially not the newly announced remake). But that's fine, because even now, 20 years after the game's release on the PS2, this shit is still life-changing.

Reviewed on Apr 02, 2024


5 Comments


27 days ago

excited to see your review of the 3ds port

27 days ago

"She was a true patriot."

25 days ago

What if you actually were born in the wrong generation? More epoch defining games came out in '04 and '05 than the current and previous gens combined but generational amnesia leaves most modern gamers unaware of what they're missing.
Seconding what @Jackho said, it's an interesting thought. Any given month of the 6th gen was inundated with stuff which would instantly become the favourite game of any and all misled souls who use "like a PS2 game" as a criticism if they had any means of conveniently accessing them.

14 days ago

From what I remember in the gaming magazines and such, MGS3 was highly acclaimed but the hype was nowhere near 2 or 4s, since it wasn't for a new console