Jerma told me to play this, so I did.

This is a Match 3 game. It's firmly in the category of the kind of game you'd play on Newgrounds or Kongregate back in the day, with a simple gameplay loop anchored by a couple systems of numerical progression, but it's a tad longer to justify paying money for it. And I don't at all mind paying for this because I think people should get some cash for making a cool thing, but I felt the pacing was elongated a bit unnaturally. My ideal pacing for a game like this has each run feel like I've progressed in some way; here I would hit road blocks where I felt I was doing runs just to grind for gold - which you get too slowly, adding hours to your playtime. You can use potions which add modifiers to increase the rate you get gold, but at the detriment of earning fewer or no other resources, meaning you're going to be left wanting either way.

But most importantly, this game does successfully add more planning and strategy to the Match 3 formula, so if you're a fan I recommend it. Certain panels correspond to physical or magical attacks, to which enemies will have different resistances to, and you get items to be used at strategic points during your run. Your aim is to get the eponymous score of 10000000000000000, which will take you approximately 152704 hours. I think this is a reasonable playtime for a game costing 3 currency.

In conclusion: not as good as Tetris Attack, but it won't make you hate your friends, which counts for something in this harsh world.

Reviewed on Dec 18, 2023


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