10000000

10000000

released on Feb 17, 2012

10000000

released on Feb 17, 2012

10000000 is an award winning hybrid RPG/Action/Puzzle game. Matching tiles controls your character enabling you to explore, fight and loot. When you are not facing monsters you will be back in your prison, constructing buildings and getting stronger for your next run.


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Entretendio para lo que es.
Juego casual, si te gustan las boludeces tipo Candy Crush con tintes de rpg y estética retro pixel, éste es tu juego.

A simple match 3 game that has RPG elements, but overall it’s just a casual indie game that will appeal to everyone.

Незамысловатая игра 3 в ряд, которая имеет рпг элементы, а в целом просто казуальная инди игра, которая зайдет всем.

I played this when it first came out on my iPod Touch and really enjoyed it then - played through the whole thing again in one sitting today and it still had the same magic.

Definitely super simple but still up there with some of the best Match 3s like Bejeweled 3.

Jerma told me to play this, so I did.

This is a Match 3 game. It's firmly in the category of the kind of game you'd play on Newgrounds or Kongregate back in the day, with a simple gameplay loop anchored by a couple systems of numerical progression, but it's a tad longer to justify paying money for it. And I don't at all mind paying for this because I think people should get some cash for making a cool thing, but I felt the pacing was elongated a bit unnaturally. My ideal pacing for a game like this has each run feel like I've progressed in some way; here I would hit road blocks where I felt I was doing runs just to grind for gold - which you get too slowly, adding hours to your playtime. You can use potions which add modifiers to increase the rate you get gold, but at the detriment of earning fewer or no other resources, meaning you're going to be left wanting either way.

But most importantly, this game does successfully add more planning and strategy to the Match 3 formula, so if you're a fan I recommend it. Certain panels correspond to physical or magical attacks, to which enemies will have different resistances to, and you get items to be used at strategic points during your run. Your aim is to get the eponymous score of 10000000000000000, which will take you approximately 152704 hours. I think this is a reasonable playtime for a game costing 3 currency.

In conclusion: not as good as Tetris Attack, but it won't make you hate your friends, which counts for something in this harsh world.

Fun matching game, not much to it, but the progression is surprisingly fun. Just a little frustrating when you lose because you need to match shields or something but blocks are falling and forcing other matches so you can't move any blocks, but not a big deal if you maintain things well and pay attention!