This review contains spoilers

There isn't really a lot to be said about Silent Hill 2 that hasn't been said. It's defined generations of horror games after it, all trying to catch the lightning in a bottle that this game had. Even future Silent Hill games struggled to escape its shadow. It has been called one of the greatest games of all time, a true piece of art, and above all, a standout piece of psychological horror.

What does being scary mean? There are some core things that still scare us, remnants of a past when we were primal humans, fighting for survival. But aren't there things that aren't quite so base, yet still scary? The evil that men do can sometimes be terrifying, depraved and depressing. To know that we've come so far as a species, and yet still can self-destruct in the most terrifying of ways, and that, worst of all, we can relate.

This, to me, is a core facet of psychological horror. We can't relate to a simple beast of instinct, we can't put ourselves in the shoes of a dark force like Michael Myers, but what about a man, pushed to his limit? Or someone who gives in to every intrusive impulse, no matter how vile? The line gets blurry, and it becomes hard to tell if that really couldn't be you.

This is elevated by Guy Cihi's one and only performance. There is an amateur rawness that might not mesh with everyone, but when directed correctly, it creates a sense of realism. Once the weight of James' actions catch up with him, it becomes hard to not empathise with him.

Reviewed on Mar 15, 2022


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