There used to be a short period at the end of the 2000s that Electronic Arts was struck by an unusual urge to publish more daring concepts that were unusual and avant garde; a sign of the times was the brainchild of the Swedish DICE studio that would usually pump out the popular Battlefield games.

Mirror's Edge is mechanically a first-person shooter, however get rid of almost all weapons and replace the focus to first-person parkour. As Faith, a courier on a dystopically pristine metropolis, your objective is to avoid all law enforcement officers as you run through the rooftops, buildings, sewers, subways, and public spaces. The game interface is outrageously minimalist, only counting with a single dot at the very center of the screen to make aiming easier, and its red glow giving a cue for parrying upcoming attacks.

A common complaint is that the camera and controls are awkward, but on my personal experience it only took the first minutes of the game to be fully accustomed with the fluidity of these evasive and defensive maneuvers; performing these without a single miss can lead to a very satisfying experience.

The electronic trance soundtrack is like no other, and the visuals are nothing short of a refreshing amount of dazzle, especially in a period of time that the standard had become "brown is realistic".

Mirror's Edge is a game that came out as a daring challenger in common aesthetics and mechanics, it might not be for everyone, but I can assure you it is worth at least a few replays.

Reviewed on Dec 01, 2023


Comments