Very simple and short game which is easy to understand and play. Animation is fantastic and charming. Merchant selling mechanic was really addicting and the town-building was really simple. Soundtrack is great. The ending wrapped around in a really logical and fun way. The grinding in this game wasnt obnoxious either, which is a big pluss.

Organizing your inventory to accommodate curses on items was a really unique and refreshing concept. I would love to see this more often in roguelikes.

Sadly, Moonlighter lacks depth.

Combat feels janky and the ability to experiment with weapons are locked behind rerunning dungeons, which is unfortunate considering I don't want to waste more time when I want to progress, making it feel monotonous and a chore.

Some vendors were either useless or not really useful; take or pick. Your rival merchant shop wasn't useful in any way. The relic vendor was okay, but not necessary at all when I can essentially use my gold on something more useful. The banker wasn't really as useful either considering I could make 10x of the interests he could return.

Dungeons were repetitive and the "random" factor didn't really play a strong factor. Bosses felt repetitive.

Overall, this game was still a good playthrough and I would honestly recommend the game to a kid. It's short and fun. I really love the animation in the game too.

The game however, could have been fleshed out more both in story and combat if it truly wanted to stick out and be remembered.

Reviewed on Dec 21, 2023


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