It introduces a curious combination between rogue-like dungeon exploration and shop management, which feels fun and engaging at first (although the shop section can get a bit tedious over time, and exploring a bit repetitive). The pixel art is astonishing and some mechanics, like discovering item prices and shop decorating, are a great addition. The game also presents various ways to approach combat, giving you different weapon options and allowing you to upgrade them and forge new items, adding a good amount of replayability. Gameplay-wise, its difficulty curve while exploring the dungeons could be better balanced; and its controls could be better polished, since Will can feel cluncky to control at times, and some enemies a bit unfair to dodge and hit.

As a final detail, there's plenty of references to other fiction franchises that felt great to see.

Reviewed on Jan 16, 2024


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