This is, fundamentally, a very personal story and attempt to grapple with an immensely tragic part of the creators' life. Grief and the loss of a child is one of those things that seems very difficult to critique as an outside observer. So I want to focus on the mouse-based controls and how clunky and frustrating they were.

This might seem like a deeply petty complaint given the subject matter, but I'd actually argue it matters quite a bit. The more time I spent being unsure if I was clicking the right spot or if I was meant to be clicking at all, the less time I was focusing on the narrative and the emotions being conveyed.

There's a point in the game where the screen went completely black and stayed there while music continued playing, eventually causing me to just skip forward via Scene Select. Was it there thematically and I'm just impatient, or was it a bug? This is sadly one of those games where I couldn't really tell.

Reviewed on Apr 06, 2024


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