Darkest Dungeon has a bit of a difficulty dilemma. The aesthetic is so soaked in dread and terror and tragedy that it obviously wouldn't make much sense if there wasn't a lot of dying. The issue is that it's so obsessed with reminding you just how punishing it is, to the point where you feel powerless to all of the terrible things that happen. Strong players refuse to go on weak missions, and you have no choice but to watch them deteriorate. No ending here is a good ending. God is hell. I think I like it, and I enjoy what it does with it's overbearing lovecraft world it drives you into, but at some point, the game your playing has to continue being good. There's just not that much it does beyond initial playtime. Very excited for the sequel, however

Reviewed on Feb 22, 2023


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