This is an incredible piece of software. It's really unbelievable how many options and possibilities this "game" lays before you. With LittleBigPlatet's creation tools, Media Molecule presented the idea that anyone could create whatever they could imagine with just some time and effort. Dreams is the next evolution of this idea. I've spent hours pouring through the creations that other Dreams users have posted, and finding a nearly infinite number of traditional games, interactive experiences, comedic videos, and purely artistic visions. I can't overstate how remarkable it is that all of this is possible on a Playstation console. The creation suite allows anyone with a vision to code the gameplay, physics, and animations of things they build in Dreams itself, and if they lack the artistic ability, they can freely use any other user's creations that have been offered up.
With all of that said, it's really too daunting for me to ever consider making something on my own here. I could spend the considerable amount of time it would take to learn the intricacies of the language. But at that point, I may as well just learn a more open engine like Unreal or Unity. It honestly feels just as complicated as a full blown engine but then your creations are locked within a single ecosystem. I'm so glad all of this is here and it's so cool, but it's kind of sad that all of these creations are only going to be seen by Playstation owners who are logged into Dreams. If I were a gifted creator, even if I wasn't looking for monetary compensation for all my effort, I would still want as many people to see it as possible.
Still it's amazing and wonderful and if I had all the time I had in 2007 when I made a bunch of cool things in Halo 3's forge mode, I'd surely be amazed by everything Dreams has to offer.

Reviewed on Sep 16, 2020


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