When i played this at release i thought it was good but after replaying it a second time just recently i realized how on rails its plot is and how its choices dont matter and how it shoehorns you into the same path i was disappointed.

Disco Elysium is a dialogue driven RPG that prides itself with its writing and choice yet despite the game having full focus on this it fails to deliver and the end result is something less branching than even the mainstream Wrpgs which is baffling when you consider how DE is a game that doesnt have to spend its development resources on anything but dialogue so you can imagine my disappointment with it on the second playthrough, i expected much more.

I also found the game more boring, playing it was a slog, gameplay is so shallow it stinks, even adventure point and click games creates some sort of puzzles for the player to challenge them and lets them interact with their environment and the world surrounding it, this one doesn't do anything, it just spews its dialogue dumps with high-school understanding of political and social issues onto you for 30 hours then calls it a day.

Nothing saves it, the soundtrack is also so bad and the art style was uninspiring, compared to Chrono Trigger i dont recall one single memorable soundtrack in the entire game.

Such a shame really because i wanted to love this game after its high praise, like yes the dialogue is well written and its engaging but aside from that, there was nothing there for me.

Reviewed on May 10, 2024


2 Comments


12 days ago

😂

11 days ago

had me until you mentioned chrono trigger aaahahahahaha come on now