The core mechanics are good and I appreciate the sound and light systems but for every good mission (stealing the sword, looting the mansion and getting the talisman from the opera) there's 3 overly convoluted and tedious maze-like missions. The Thief's Guild in particular is one of the worst video game levels I've had to endure up there with the lair of the blind ones from Turok 2. Too many of the missions are filled with same-y looking hallways and rooms so it's too easy to just get stuck wandering around hoping to find an area you haven't visited yet. Alongside the tedious missions, the mechanics are often inconsistent. Sometimes a guard will instantly detect me across a hallway or anywhere within a 10 meter radius, other times I can chase after a guard and miss a couple times before knocking him out somehow in total silence. The music sucks and can get obnoxiously loud at times and the story is average. Garret has good voice acting and his quips can be fun but they are few and far between. The ending was also very weak with having to wait for Constantine to finish his very slow ritual after swapping the eye in after the first statue thing is activated.

Reviewed on Aug 27, 2021


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