I’m still kind of mixed on this one. Ultimately I found the overarching plot and cast to be intriguing and enjoyable (despite how depressing the game is). However, a few months lack any story significance leaving the pacing to feel sluggish at times. During those times, though, I would continue forming bonds and leveling up social links with random people around the world. Most of the social links were actually compelling. Though the fact that most of the main cast don’t have links or they unlock late-game left me feeling somewhat disconnected from them up until the second half of the game. But hot damn was the conclusion to their journey not only bitter-sweet but wrapped up the themes so nicely. The only aspect left that was consistent throughout the game was Tartarus, the dungeon tower. Traversing this dungeon eventually grew tiresome with how repetitive the layouts of each floor was and the countless random encounters Once in combat though the game was enjoyable, if not frustrating since you can’t take control of your party members. In the end, I had a fun time with the combat and grew to enjoy the story, despite a few underdeveloped situations and characters leaving scenes feeling hollow. Probably my least favorite game in the series so far from a character perspective (might change with a replay), but it’s presentation and gameplay loop was still impressive and addictive.

Reviewed on Dec 27, 2020


1 Comment


3 years ago

I agree 100%