With more replays, the game does suffer from a sense of repetitiveness with the bosses and room layouts. I wished the game offered more variety in terms of enemies to keep each run more unpredictable. However, I also understand that the point is to have you try out different play styles and randomized perks to make each run fresh. But for me, it didn’t quite work that way, so it definitely feels more stiff compared to other rogue-like games. Still, I love the game’s world, characters, and sense of progression. It’s hard to know whether I enjoy Doom Eternal or this more. I’d say for now they’re tied, but as much as I enjoy this game I’ve definitely noticed some of the issues with it. Also, Cyberpunk is definitely not game of the year for me lol. Goodnight

Reviewed on Dec 27, 2020


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