Thematically beautiful, gorgeous graphics and music, as well as cleverly illustrated boss fights and mechanics that utilize sound and movement to convey their weight and power, as well as the protagonist's feelings.

The character takes on multiple colors and shapes as the game progresses, learning how to move on by acquiring wings, feeling weighed down by the past so much that she turns into stone, and running away by taking on an aquatic form which moves faster than any of your other forms, and finally, being able to accept oneself and ones strength by acquiring a voice to speak- a skill your character lacks at the beginning of the game and one that makes them very withdrawn.

You get each new form by gathering stars, which may just imply a passage of time (one necessary to heal) and it takes you through every step of grief and how to overcome it. All without the use of dialogue or text.

A game that I will always replay again and again and never forget. I aspire to create something just as emotional, beautiful and as mesmerizing as GRIS.

Please, play this game. It's roughly 6 hours, around 10-20 dollars, and has a flawlessly constructed narrative which everyone can relate to and understand in any language.

Reviewed on Feb 22, 2022


Comments