Full review on my website: https://www.nepikigaming.com/reviews/castlevania-dawn-of-sorrow/

''Castlevania: Dawn of Sorrow is a worthy sequel to many’s favourite Metroidvania game in the franchise, and a good title in the franchise overall. The castle was good for the most part, but did have some weird puzzle rooms because they had to force touchscreen controls in. I don’t think the touchscreen controls make the game worse; it just doesn’t make it better, which it probably could have if it was used better and didn’t punish you if you failed. It did improve further on the prequel however when it comes to duplicate soul handling, but somehow made it even worse to get these souls to begin with. The RNG in this game easily is the low point for me and managed to kill my enjoyment at times. Fortunately it is still optional so if you’re not a completionist, you probably won’t have too much issue with this. While I was bummed out, one of the best post-game modes in any Castlevania game was waiting around the corner, so I did end the game on a high note before it was able to influence my mindset. With that in mind, Castlevania: Dawn of Sorrow gets an 8 ”Final Guard I hate you so much with your big health pool and low soul drop rate” out of 10!''

Reviewed on Dec 11, 2020


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