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1 day

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July 16, 2022

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Pretty interesting idea! Would be nice to see more interactive game design "essays" like this.

Well, to be honest, I was already fine with default controls. I've played plenty of shitty 8-bits platformers with worse controls and had fun mastering them.
It's also kinda backwards to have to change the character to fit the level design instead of the reverse... But yeah, it's about game character control, not level design.