A very solid game all around. It's got all the usual strengths of Ratchet and Clank, with great weapons, combat, and some occasional platforming. It's distinctly lacking in cynicism like the older games had, with plot and writing that feels right out of a stock kid's movie. The rift gimmick is neat, but doesn't change much in the moment-to-moment combat. It is used very well for environmental design though, really letting the devs get creative with their area concepts. My favorite use of the gimmick is exploring a mining facility both before and after destruction, and needing to regularly bounce between the two. Overall, it lacks an X-factor. After a lot of these games, they start to blur together and Rift Apart doesn't do a whole lot to differentiate itself from the rest of the series. It's still pretty fun though.

Reviewed on Apr 21, 2024


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