Ratchet & Clank: Rift Apart

released on Jun 11, 2021
Ratchet & Clank: Rift Apart

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Ratchet & Clank: Rift Apart

released on Jun 11, 2021

Go dimension-hopping with Ratchet and Clank as they take on an evil emperor from another reality. Jump between action-packed worlds, and beyond at mind-blowing speeds – complete with dazzling visuals and an insane arsenal – as the intergalactic adventurers blast onto the PS5 console.

More details at IGDB

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Easily the best game in the series, with small improvements nearly perfecting the combat and many many improvements in the traversal meaning that anyone would be happy to call this game a very solid puzzle platformer.

The main problem is difficulty, though some also complain about the vehicle segments, but they're so few and far between that they're honestly a nice change of pace when they happen, but the game is too easy, and I don't just mean combat difficulty (some forgiveness needs to be given for the target audience). I have 100% completed the game on my first run, and it didn't feel like a challenge, I got basically everything I needed by only slightly veering off the path of the main story. There's only so much to be forgiven by being a family game.

Visually the game blows you away from the first moments, looking better than a lot of animated movies, and then one-ups itself by using the PS5s SSD to achieve some amazing asset and scene changes and load in extremely complex on-rails segments on-the-fly. The Dualsense is also not wasted, using the adaptive triggers better than any game before it to meaningfully expand your combat abilities, and using the haptics and internal speaker in ways that rival even Returnal and Astro's Playroom.

Also don't tell anyone this but I absolutely Stan rivet, great character design and very fun character interactions.

Anyway, it could just be that I'm starved for PS5 games, but this is a great start for the PS5 library. This is especially pertinent praise as I really didn't like ratchet and clank PS4, (and they haven't improved their ability to make skyboxes too much...) The combat was just ok and the level design was boring, which was a shame, but this not only fixes the problems of its predecessor, but feels like an improvement in every way, and I wholeheartedly recommend it.

Very good, beautiful new entry into the ratchet and clank series, using new mechanics only possible on next gen consoles. Great story and characters, classic fun r&c gameplay.

Some minor gripes like lack of humour from not having most of the series' comic relief characters in it (quark, Helga, Al, any funny alien races etc) and some weapons feel underdeveloped and conservative with their lvl 5 upgrades, whereas previous entries in the series have gone hogwild with them and are much more fun as a result. Clank puzzles great but not enough of them (nothing like the optional harder clank puzzles in ACIT). Incredible animations and combat enemy barks. Fantastic set pieces. Worst arena of any R&C game

Fantastic follow up from the PS4 game. Improves and adds more to the game while not taking anything away that makes Ratchet and clank the game it is. highly recommend I would say its a must own for any PS5 owner ! a fantastic time.

This was exactly what I needed after 150 hours of Cyberpunk and during my university exam period. I fucking love this game.

This is it Chief. This is where Next gen really starts.

Fantastic platformer that feels like the first truly next-gen experience. I must say, though, the game had some weird graphical shit while I was in the middle of a second run. The disc was also super hot when I took it out the system, so I wonder if that contributed to it.