I've played through Doom (and more specifically, Knee-Deep in the Dead- the other two chapters are a lot more varied in quality) more times than I can even count, and every time the timelessness and slickness of it surprises me. The movement is great, the level design is mostly excellent and the soundtrack is phenomenal. Suspense, Sign of Evil, I Sawed the Demons, Nobody Told Me about ID- the list of great Doom tracks is pretty much just an OST list. It's an all-timer.

Early, influential games don't always hold up. I LOVE the first Resident Evil, but the door animations and fixed camera angles haven't aged great- I don't mind them personally but they're a huge turn-off for most people, which is fair. The first Zelda game, the first Metroid game, the first Devil May Cry, all were very influential for their respective genres but none of them hold up all that well. Doom does. It's timeless in a way that even other all-time greats like Ocarina of Time aren't. Just phenomenal all-round, and I can't wait to play it for the thousandth time in a couple of days.

Reviewed on Apr 11, 2024


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