In the future, humans have left Earth and settled throughout the galaxy. On Mars, the Union Aerospace Corporation has established a radioactive waste facility and allowed the military to conduct teleportation experiments on the nearby moons of Deimos and Phobos. Hours ago, the base on Mars began receiving incoherent distress messages from Phobos, while Deimos has disappeared completely. With all attempts to establish contact failing, you and your team have been dispatched to investigate. Upon arrival, you secure the perimeter as the rest of your team enters the facility. As you stand guard, your radio crackles with the sound of gunfire, cracking bones and blood-curdling screams and eventually falls silent. Alone, with no way off the planet or means to defend yourself other than your trusty pistol, there’s only one way out - into the complex of death and the horrors that await you within. If you plan to get out of here alive you must fend off the hordes of demonic imps, haunting spectres and your undead, former comrades waiting to tear you limb from limb. So, grab the nearest shotgun and blast your way out of this fragging madness!
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Doom has its flaws; some of the maps are overly simplistic or overly cryptic. That being said… shooting demons is so much fun that it barely matters. Rip and tear. Rip and tear! RIP AND TEAR!
Doom é um dos jogos que me introduziu à tecnologia. Praticamente aprendi a mexer no computador só pra jogar Doom.
Apesar de hoje ser conhecido apenas por ser o pai dos boomer shooters, Doom deu início à popularização do gênero FPS, e também à comunidade de modding pela internet (há novos WADs até hoje).
Quem está acostumado com os FPS atuais pode estranhar a ausência da mira vertical e também do ADS, mas pega o jeito rapidinho e ainda é divertidíssimo!
O fator terror continua presente mesmo hoje em dia. Jogar os mapas que têm corredores escuros usando fones, é susto na certa.
A música da primeira fase é um dos melhores temas de todos, que delícia de track.
Parece que esse jogo nunca vai envelhecer.