Story and Characters
-The Quarry has a full cast of some recognizable faces from film and TV and all of the performances felt very good. None of the voice actors stuck out as weak or like they didn’t fit in with the rest of the game.
-The characters themselves are all mostly likable with some standing out as favorites, but none of the main cast felt like they were too annoying or unrealistic. Even when characters would make choices that would be upsetting, they tended to at least make sense in the context of that character.
-The story is basic, but works well for the type of game that it is. The summer camp is a horror staple and it works well here, but I do wish the story had a bit more mystery to it. There are still reveals along the way, but some of the bigger reveals are unveiled quite early so there is less suspense in the narrative. Until Dawn had the more interesting story in my opinion as there were more threats in play and more reveals as to what was really happening.
-Sometimes the story lacked a sense of urgency and tension as the characters would not always react as you would think they would. Someone gets their arm cut off and while they freak out for a second, it’s a moment that is passed over too quickly and takes from the seriousness of the scene. This works if the game is going for a horror satire, but it doesn’t seem to fully commit to this idea either so it feels off.

Gameplay
-Gameplay is very similar to the Dark Pictures games and Until Dawn. This game seems even more focused on cinematics and cutscenes though, and sometimes the gameplay feels a little lacking. The story is good enough that the game never gets boring, but it could have been fun to have more gameplay heavy sections.
-It feels there are less big choices than in some of the studios other games. Admittedly, I only have done one playthrough so there could be a lot of content that I never saw, but for the most part, I felt myself wanting a few bigger decisions that would really alter the story or certain characters.
-Characters have certain relationships with one another that can improve or worsen depending on dialogue options that are chosen, but this never really seemed to make a difference to the story. Again, I could be wrong about this and the system is deeper than I realize, but I wanted a bit more depth to the dynamic between the characters or certain scenarios that would only play out if people were close or distant enough.
-The inclusion of the different characters being assigned to different real players in a couch co-op is very nice and makes passing along the controller very simple. The movie mode feature where you can watch the game play out is a cool idea, even though I think playing the game and making the choices yourself is more fun.
-I do wish the game was a bit scarier as it is a horror game. There were some cool camera angles that added to the tension and a few suspenseful moments, but most of the game was not very scary and I wish it had felt just a bit more tense.

Side Content
-The game is really just one big interactive movie, so there really isn’t much side content to talk about. There are cards you can find that will show a potential future and there are some clues that sort of act as collectibles, but that is really all the side stuff. This is not a bad thing though as the game is not really built for side content and is far more linear.

World/Level Design
-Hackett’s Quarry Summer Camp is a fun location and the different buildings make for some good drama and tension. I do kind of wish there had been more side areas or other locations in the game, sort of like how Until Dawn had a mineshaft you explored, but that is really just a small nitpick.

Graphics, Music and Glitches
-The graphics in the game are very good, especially all of the different facial animations. The characters usually look quite realistic and they are able to be very expressive. The environments also look very good, especially the lighting in the brief daytime parts of the game.
-The music was good, although not particularly memorable.
-I did not encounter any bugs or glitches during my playthrough of the game.

Main Positives of the Game
-The game has lots of fun characters and a decent story that keeps you invested throughout the runtime of the game.
-The graphics, particularly the facial animations, are very good and help the characters feel even more expressive.
-The game is designed to be a perfect couch co-op or online game and it definitely succeeds in that regard, it is a very fun game to play with a group of friends.
-The game has a lot of replayability as there are many different outcomes and it will be fun to revisit to see what different scenarios might occur.

Main Negatives of the Game
-The story is alright, but reveals too many of its mysteries too early and doesn’t feel quite as engaging as the story from Until Dawn.
-Your choices don’t always feel super significant, especially when it comes to the character relationships and it felt like the player couldn’t drastically change the outcome of the game, but this again could be because I only played through the game once that it feels that way.
-Not quite as scary as you might want it to be and the game doesn’t have many scenes that are super tense, but more fun, QTE sections that while stressful, don’t feel as suspenseful.

Overall Score: 7/10

Reviewed on Apr 21, 2024


2 Comments


9 days ago

Kinda curious if you can go more in-depth as to the quality of the story. First you say it's basic, then good, then back to so-so haha.
@RedBackLoggd Ahh, I apologize for the confusion that may review caused. I think overall the story is fine and it has moments that are cool, but overall it ends up being pretty forgettable. There are some twists in the story that I like, but I think they are revealed too early. There is also a balance because while some of the game's story comes off as kinda cheap or cheesy, I also think that is intentional at times as it is trying to match the vibe of classic slasher movies. Overall, I don't think it is terrible or anything, but it wasn't as effective as it could have been.