There's some great stuff in here with the doors opened by the new powers, but it all still suffers from the same issues BOTW had.
These new Zelda games have a real problem with rewarding the player. You're given all the upgrades in the first couple of hours, which means almost every chest you open for the rest of the game is either a weapon that will be broken in 2 minutes, or often a piece of armour from the previous entry. It made me end up feeling deflated at the end of most quests.
This isn't helped by it all taking place in a world you already know with some changes. It's less "The Sequel to Breath of the Wild" as it is BOTW 1.5. I'm desperate for the next mainline entry to be a well curated semi-linear joint. Take me back.
These new Zelda games have a real problem with rewarding the player. You're given all the upgrades in the first couple of hours, which means almost every chest you open for the rest of the game is either a weapon that will be broken in 2 minutes, or often a piece of armour from the previous entry. It made me end up feeling deflated at the end of most quests.
This isn't helped by it all taking place in a world you already know with some changes. It's less "The Sequel to Breath of the Wild" as it is BOTW 1.5. I'm desperate for the next mainline entry to be a well curated semi-linear joint. Take me back.
Francca
7 months ago