I love this > I like this > I hate this > I kill this > I like this

That's how it went. A weird beast for sure. In regards to the first game which was great but very much felt like they were finding their feet, this one does little to change that feeling. For every step forward, it often took two back. Systems which were once instantaneous now have a timer attached. Moments of unskippable text on screen that stay there for easily 30 seconds as if you can't read a sentence. Enemy attacks on towns feel much more frequent, and trying to get anything done during this is exhausting.

While streaming the game, the word I kept coming out with was "Relentless". It feels relentless. Like it doesn't want you to breathe. Always be moving and building and cooking and smelting and crafting and defending your base. It can be overwhelming, and The Power of Friendship can only assuage that so much.

Despite all this, I can't say I hated it. Streaming likely helped, as the game must be a good double the length it needed to be. Having live chat there kept the patter flowing, and everybody leaning into the dogshit segments made it all more comedic than actually annoying. Getting waylaid several times during big moments because chat demanded I build another pub was always a good laugh.

We built that bitch. Bigger than before.

Reviewed on May 29, 2021


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