This review contains spoilers

Around the halfway point I thought "Probably gonna be very mean about this on Backloggd". But now that I'm done, it's just disappointment washing over me.

It starts so by the numbers, and feels like a real first attempt at throwback survival horror from someone who heard a pal at school describe Silent Hill. Plodding along collecting notes, and twatting shite enemies in corridors so harshly overlit that you'd be forgiven for thinking there was a bug with the lighting. Graduating from pipe to pistol to shotgun, standard stuff.

Then you reach an area where stuff feels a bit off, and you find some notes basically explaining that you are the dude in the newspaper clippings you've been finding, and you went mental and your brain broke or some shit, and that's why the game doesn't have a run button. You move on and have to jump to your death for a fakeout ending. The credits go all meta fucky and you're dropped back in without the 4:3 borders on the side of the screen, and suddenly the game has good lighting, you're replaying the start again but things are a bit different. You find a flashlight that didnae exist the first time, stuff is getting genuinely interesting with the idea of everything having been fragmented memories, explaining the awkward layout and architechture on the first run, and this is what the places were actually like.

Then you go to enter a door and text starts appearing on screen of the dev explaing why he made the game and what he wanted to evoke as you wander previous areas now empty, and then it just fuckin' ends. Just as it was getting half decent.

You played a wee exercise.

Reviewed on Sep 08, 2021


1 Comment


2 years ago

Yeah... Its annoying as theres a glimmer of something here but there just isnt enough going on. Im just glad thanks to the Ps1 horror community, theres a lot more stuff in this vein coming, albiet stuff thats better and more fleshed out.
.