I saw a few folk disappointed in how gamey this is, rather than something more about just being a cat. I understand that, but if it was just a cat sim then fuckin' nothing would happen. A robot asks for help and you just lick yer baws? I'm afraid I want more for my £25.

Luckily what I got was a lovely adventure game about being a small dude in a city of robots. A city that is both grimy and beautiful in equal measure. The devs have somehow made a shithole that you'd like to visit. The robot inhabitants themselves are often charming, sometimes tragic. They're clinging to a dreg of humanity in order to keep that light from going out completely.

Enter, the wee man. A ginger cat. He's lost down here, and with the help of drone housing an AI, and a backpack he really disnae want to wear, he's gonna save this piece of shit city.

They've done a cool thing with the movement system where you're not free jumping all over the place, but instead get prompts on surfaces you can jump to. Think late Assassin's Creed traversal. Just holding a button and aiming the stick gives you a satisfying series of hops that feel like considered movements the way a cat does in real life. No shitty moments of falling into a pit because you misjusdged distance, or boucing off invisible walls until a surface lets you onto it.

In regards to story, despite it being about cats and robots, there's not much new here. Much of its beats are predictable, but for me that didn't detract from it. A recognizable tale told well with a new kinda setting and protag worked for me. Something doesn't have to be groundbreaking to be good. Sometimes there's comfort to be found in the familiar.

His name is Terry, and we all love him.

Reviewed on Jul 25, 2022


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