I feel like I've had a real bad run of disappointments with Doom Eternal, R3MAKE, and now this.

The most accurate way I can describe how the game made me feel was that it's like playing with someone's hands on your shoulders, and they're near-constantly turning you here and there, telling you where to look, and how long for.

[Hold triangle to continue reading]

It's: "Go. Stop. Ok, go. Turn and look at this. Now go. Stop. Walk. Look over here. Stop. Go. Wait, look at this... Keep looking... Keep Looking... Now go".

Over and over and over. It's a real shame because there's some great stuff in there, old and new. But it's absolutely mired in egregious modern AAA structure. The amount of slow ducking under this, and carefully sidling through that is ridiculous. Forced walks and having the camera wrenched from you time and time again because they don't trust you to look and find things yourself. I cannae even be bothered going into the bloat and busywork, but the game is a good 15 hours too long, and I forced myself through it like I haven't had to do with anything in some time.

Barret's great, and I wish Marlene was my pal.

Reviewed on Oct 27, 2020


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